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- local Background = Instance.new('Frame')
- local GRAB = Instance.new('TextButton')
- local GAXE = Instance.new('TextButton')
- local Title = Instance.new('TextLabel')
- local CCW = Instance.new('TextButton')
- local ULM = Instance.new('TextButton')
- local FTR = Instance.new('TextButton')
- local BTOOL = Instance.new('TextButton')
- LGUI.Parent = game.CoreGui
- Background.Name ='Background'
- Background.Active =true
- Background.Draggable =true
- Background.Selectable =true
- Background.Style = Enum.FrameStyle.DropShadow
- Ver.Name ='Ver'
- Ver.BackgroundColor3 = Color3.new(1,1,1)
- Ver.BorderSizePixel =0
- Ver.Size = UDim2.new(1,-6,0,10)
- Ver.FontSize = Enum.FontSize.Size14
- Ver.TextColor3 = Color3.new(1,1,1)
- GRAB.Parent = Background
- GRAB.BackgroundTransparency =0.5
- GRAB.Position = UDim2.new(0,17,0,75)
- GRAB.Font = Enum.Font.SourceSansBold
- GRAB.Text ='Grabber'
- GRAB.TextTransparency =0.5
- styleLine.Name ='styleLine'
- styleLine.BackgroundColor3 = Color3.new(1,1,1)
- styleLine.Size = UDim2.new(0,5,1,0)
- GAXE.Name ='GAXE'
- GAXE.BackgroundColor3 = Color3.new(1,1,1)
- GAXE.BorderSizePixel =0
- GAXE.Size = UDim2.new(0,100,0,30)
- GAXE.FontSize = Enum.FontSize.Size18
- GAXE.TextColor3 = Color3.new(0,0,0)
- styleLine_2.Parent = GAXE
- styleLine_2.BorderSizePixel =0
- Title.Parent = Background
- Title.BorderSizePixel =0
- Title.Size = UDim2.new(1,4,0,32)
- Title.FontSize = Enum.FontSize.Size24
- Title.TextColor3 = Color3.new(0,0,0)
- styleLine_3.Parent = Title
- styleLine_3.BackgroundTransparency =0.30000001192093
- styleLine_3.Position = UDim2.new(0,0,0,28)
- styleLine_3.ZIndex =2
- CCW.Name ='CCW'
- CCW.BackgroundColor3 = Color3.new(1,1,1)
- CCW.BorderSizePixel =0
- CCW.Size = UDim2.new(0,100,0,30)
- CCW.FontSize = Enum.FontSize.Size14
- CCW.TextColor3 = Color3.new(0,0,0)
- styleLine_4.Parent = CCW
- styleLine_4.BorderSizePixel =0
- ULM.Parent = Background
- ULM.BackgroundTransparency =0.5
- ULM.Position = UDim2.new(0,17,0,145)
- ULM.Font = Enum.Font.SourceSansBold
- ULM.Text ='Unlock Maze'
- ULM.TextTransparency =0.5
- styleLine_5.Name ='styleLine'
- styleLine_5.BackgroundColor3 = Color3.new(1,1,1)
- styleLine_5.Size = UDim2.new(0,5,1,0)
- FTR.Name ='FTR'
- FTR.BackgroundColor3 = Color3.new(1,1,1)
- FTR.BorderSizePixel =0
- FTR.Size = UDim2.new(0,100,0,30)
- FTR.FontSize = Enum.FontSize.Size18
- FTR.TextColor3 = Color3.new(0,0,0)
- styleLine_6.Parent = FTR
- styleLine_6.BorderSizePixel =0
- BTOOL.Parent = Background
- BTOOL.BackgroundTransparency =0.5
- BTOOL.Position = UDim2.new(0,17,0,180)
- BTOOL.Font = Enum.Font.SourceSansBold
- BTOOL.Text ='BTools'
- BTOOL.TextTransparency =0.5
- styleLine_7.Name ='styleLine'
- styleLine_7.BackgroundColor3 = Color3.new(1,1,1)
- styleLine_7.Size = UDim2.new(0,5,1,0)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(m)
- Background:TweenPosition(UDim2.new(0,-150,0,355),'Out','Quad',1,true)
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(m)
- Background:TweenPosition(UDim2.new(0,0,0,355),'Out','Quad',1,true)
- end)
- BTOOL.MouseButton1Down:connect(function()
- local a,b,c = Instance.new('HopperBin', lp.Backpack),Instance.new('HopperBin', lp.Backpack),Instance.new('HopperBin', lp.Backpack)
- b.BinType =3
- print('BTools Loaded')
- for i,v inpairs(game.Workspace.Water:GetChildren())do
- v.CanCollide =true
- end
- end)
- for i,v inpairs(game.Workspace.Region_MazeCave:GetChildren())do
- v.Locked =false
- end
- end)
- GAXE.MouseButton1Down:connect(function()
- Door = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Model
- Door1 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemName
- Door2 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Price
- Door3 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Description
- Door4 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Box
- Door5 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.AssetId
- Door6 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemName
- Door7 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemImage
- Door8 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.AxeClass
- Door9 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Type
- Door1:Remove()
- Door3:Remove()
- Door5:Remove()
- Door7:Remove()
- Door9:Remove()
- ff = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet
- tt = game.ReplicatedStorage.Purchasables.Tools.AllTools.GoldAxe
- tt.ItemName:Clone().Parent = ff
- tt.Description:Clone().Parent = ff
- tt.AssetId:Clone().Parent = ff
- tt.AxeClass:Clone().Parent = ff
- print('Golden Axe Loaded')
- GRAB.MouseButton1Down:connect(function()
- f.Parent = game.Players.LocalPlayer.Backpack
- end)
- FTR.MouseButton1Down:connect(function()
- game.Workspace.PlayerModels.ChildAdded:connect(function(ADDED)
- if ADDED:FindFirstChild('Configuration')then
- if ADDED.Configuration:FindFirstChild('MaxSpeed')then
- print('Truck speed hack Loaded')
- end
- end)
Lumber Tycoon 2 Btools
Feb 20th, 2015
Never
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- print('Getting Btools')--This is a normal script >_>
- print('Drag Success')
- a.BinType =1
- a.Parent = game.Players.killerboy634.Backpack --Replace killerboy634 With your name!
- print('Delete Success')
- a.BinType =4
- a.Parent = game.Players.killerboy634.Backpack --Replace killerboy634 With your name!
- print('Copy Success')
- a.BinType =3
- a.Parent = game.Players.killerboy634.Backpack --Replace killerboy634 With your name!