Roblox Talk Forum Simulator V2

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Hollywood.com, LLC Digital Millennium Copyright Act (“DMCA”) Policy

🌀 Atlantic Hurricane Simulator - June 2019 Updates 🌀 The 2019 Atlantic hurricane season has started! With the new updates, you have more control over your season than ever! The #1 most requested feature has finally been added 🙂 What’s new: A custom storm creator! Open the Controls menu and click “Spawn Storm” to check it out! Choose your own start location, target location,.

Introduction
This policy implements the procedures set forth in 17 U.S.C. §512 and the Digital Millennium Copyright Act (“DMCA”) for the reporting of alleged copyright infringement. It is the policy of the Company to respect the legitimate rights of copyright owners, their agents, and representatives. Users of any part of the Company computing system are required to respect the legal protections provided by applicable copyright law.

Designated Agent
The Company’s Designated Agent to receive notification of alleged infringement under the DMCA is:

Greg Sica
2255 Glades Road, Suite 221A
Boca Raton, FL 33431

Email: violations contact form (this email address is only for copyright infringement claims – you will not receive a reply if the matter is not a copyright issue): legal@hollywood.com

When we receive proper notification of claimed infringement, the Company will follow the procedures outlined herein and in the DMCA.

Complaint Notice Procedures for Copyright Owners

The following elements must be included in your copyright infringement complaint notice:

1. An electronic or physical signature of the copyright owner or a person authorized to act on behalf of the owner of an exclusive right that is allegedly infringed.
2. Identification of the copyrighted work or works claimed to have been infringed.
3. Identification of the material that is claimed to be infringing or to be the subject of infringing activity and that is to be removed or access to which is to be disabled, and information reasonably sufficient to permit the Company to locate the material.
4. Information reasonably sufficient to permit the Company to contact the complaining party, including an address, telephone number, and, if available, an email address at which the complaining party may be contacted.
5. A statement that the information in the notice is accurate, and under penalty of perjury, that the complaining party is authorized to act on behalf of the owner of an exclusive right that is allegedly infringed.

If you do not include all of the above information, it may invalidate your notification or cause a delay of the processing of the DMCA notification.

Please note that, under Section 512(f) of the Copyright Act, any person who knowingly materially misrepresents that material or activity is infringing may be subject to liability.

Please also note that the information provided in your notification to us may be forwarded to the person who provided the allegedly infringing content.

Company reserves the right to publish Claimant information on the site in place of disabled content.

Simulator

Notice and Take down Procedure
Procedure: It is expected that all users of any part of the Company system will comply with applicable copyright laws. However, if the Company receives proper notification of claimed copyright infringement, it will respond expeditiously by removing, or disabling access to, the material that is claimed to be infringing or to be the subject of infringing activity provided all such claims have been investigated and determined to be valid by the Company in the Company’s sole and absolute discretion.

Talk

The Company will comply with the appropriate provisions of the DMCA in the event a counter notification is received.

Please note that under Section 512(f) of the Copyright Act, any person who knowingly materially misrepresents that material or activity was removed or disabled by mistake or misidentification may be subject to liability.

Repeat Infringers
It is Company’s policy to permanently cancel the privileges and authorizations, in appropriate circumstances, of repeat copyright infringers.

Accommodation of Standard Technical Measures
It is Company policy to accommodate, and not interfere with, standard technical measures it determines are reasonable under the circumstances, i.e., technical measures that are used by copyright owners to identify or protect copyrighted works.

Mar 19th, 2020
Never
Roblox talk forum simulator v2 xbox one
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  1. loadstring(game:HttpGet('https://pastebin.com/raw/KMp8Jvsa',true))()----------- Intro GUI
  2. local Player = game.Players.LocalPlayer ------------- START OF SCRIPT
  3. Player.Chatted:connect(function(cht)----------- CMD SMART
  4. loadstring(game:HttpGet('https://pastebin.com/raw/M3tZZAqa',true))()
  5. elseif cht:match(':toolgui')then-------------------- TOOL GUI PART / END OF CMD
  6. loadstring(game:HttpGet('https://pastebin.com/raw/txadLpTy',true))()
  7. elseif cht:match(':savetool')then
  8. for _,v inpairs(game.Players.LocalPlayer.Backpack:GetChildren())do
  9. v.Parent = game.Players.LocalPlayer
  10. end
  11. for _,v inpairs(game.Players.LocalPlayer:GetChildren())do
  12. v.Parent = game.Players.LocalPlayer.Backpack
  13. end
  14. elseif cht:match(':antiafk')then--------------------------------- END OF TOOL GUI PART
  15. game:service'Players'.LocalPlayer.Idled:connect(function()
  16. VirtualUser:ClickButton2(Vector2.new())
  17. game:GetService('StarterGui'):SetCore('SendNotification',{
  18. Text ='Anti AFK Script';
  19. game.Players.LocalPlayer.Character.Head.Mesh:destroy()
  20. game.Players.LocalPlayer.Character.Head.Mesh:destroy()
  21. limb:BreakJoints()
  22. local velocity = Instance.new('RocketPropulsion', limb)
  23. velocity.MaxSpeed =30
  24. velocity.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  25. velocity.Target = game.Players.LocalPlayer.Character.Torso
  26. velocity:fire()
  27. end
  28. doo(game.Players.LocalPlayer.Character['Left Arm'], Vector3.new(-0.5,-2,-1))
  29. doo(game.Players.LocalPlayer.Character['Right Arm'], Vector3.new(0.5,-2,-1))
  30. doo(game.Players.LocalPlayer.Character['Left Leg'], Vector3.new(-0.5,-2,1))
  31. doo(game.Players.LocalPlayer.Character['Right Leg'], Vector3.new(0.5,-2,1))
  32. elseif cht:match(':creeper15')then
  33. game.Players.LocalPlayer.Character.Head.Mesh:destroy()
  34. limb:BreakJoints()
  35. local velocity = Instance.new('RocketPropulsion', limb)
  36. velocity.MaxSpeed =30
  37. velocity.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  38. velocity.Target = game.Players.LocalPlayer.Character.UpperTorso
  39. velocity:fire()
  40. end
  41. doo(game.Players.LocalPlayer.Character['LeftUpperArm'], Vector3.new(-0.5,-2,-1))
  42. doo(game.Players.LocalPlayer.Character['RightUpperArm'], Vector3.new(0.5,-2,-1))
  43. doo(game.Players.LocalPlayer.Character['LeftUpperLeg'], Vector3.new(-0.5,-2,1))
  44. doo(game.Players.LocalPlayer.Character['RightUpperLeg'], Vector3.new(0.5,-2,1))
  45. elseif cht:match(':shattervest')then
  46. loadstring(game:HttpGet('https://pastebin.com/raw/CKbPg9NC',true))()
  47. loadstring(game:HttpGet('https://pastebin.com/raw/uUR6pFVv',true))()
  48. loadstring(game:HttpGet('https://pastebin.com/raw/EntUzD5J',true))();
  49. local Plr = game:GetService('Players').LocalPlayer
  50. ifnot game:GetService('UserInputService'):IsKeyDown(Enum.KeyCode.LeftControl)thenreturnend
  51. Mouse.Target:Destroy()
  52. loadstring(game:HttpGet('https://pastebin.com/raw/RNWgaqCE',true))()
  53. local Player = game:GetService'Players'.LocalPlayer;
  54. function Action(Object, Function)if Object ~=nilthen Function(Object);endend
  55. UIS.InputBegan:connect(function(UserInput)
  56. if UserInput.UserInputType Enum.UserInputType.Keyboard and UserInput.KeyCode Enum.KeyCode.Space then
  57. if self:GetState() Enum.HumanoidStateType.Jumping or self:GetState() Enum.HumanoidStateType.Freefall then
  58. Action(self.Parent.HumanoidRootPart,function(self)
  59. end)
  60. end)
  61. end)
  62. loadstring(game:HttpGet('https://pastebin.com/raw/w8HNfSWA',true))();
  63. loadstring(game:HttpGet('https://pastebin.com/raw/2kbyfrn5',true))()
  64. loadstring(game:HttpGet('https://pastebin.com/raw/xB92ES44',true))()
  65. loadstring(game:HttpGet('https://pastebin.com/raw/uw2P2fbY',true))()
  66. elseif cht:match(':openui')then-- secret script if you open the pastebin :))
  67. end
  68. ------------------------------------------------------------------------------- END OF SCRIPT ------------------------------------------------------------------
  69. loadstring(game:HttpGet('https://pastebin.com/raw/F9USVzSK',true))()
  70. game:GetService('StarterGui'):SetCore('SendNotification',{
  71. Text ='Ultimate Admin Script';
RAW Paste Data

Roblox Talk Forum Simulator V2 Pc