Vehicle Simulator Codes 2020: Get ready to drive cars, planes, boats, and other vehicles that you can think of only at vehicle simulator. Make your way through challenging obstacles and win a lot of money. Use the vehicle simulator code to upgrade the customization of the vehicle and unlock other levels.
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You have unlimited choices as what to do, you can have races, host car shows, fly planes or even go on Yacht cruises! There are tonnes of cars, boats and planes to choose from, and many different customization opportunities, such as adding camber, colouring your car, adding nitrous or even adding working C4 to your car! Starters get to choose.
Vehicle Simulator is a gameplay on the Roblox platform. A realistic world where users can ride different types of vehicles. Train yourself in all forms of the vehicle either it can be a plane or a boat. The main aim of the game is to become great in driving and handle the steering of the vehicle. Beat the challenges like racing or normally experience the driving.
Therefore, to play the game here we featured a number of vehicle simulator codes and cheat coupons. Use them during playing and win exciting currency and coins. We all play to win. But if we are able to earn coins through winning, it always sounds good.
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Millions of users nowadays love to play this wonderful game. Customize the vehicles and upgrade the levels with the help of codes listed on the page. Now you can drive and feel a racing car for free. It is a great game for beginners. Customize everything on your own. Enjoy your time during play and explore the world.
Therefore, check out the updated vehicle simulator codes that you can use for coins and upgrade the car. Easy way to access some currencies which help users in buying realistic rides and exploring the city.
Redeem the codes. Let us guide you with a simple process: Go through the game in a laptop or mobile phone. On the screen, you will find an option of Codes on the screen. Click and go to the pop-up option. It will bring the option to enter the vehicle simulator codes of 2020. Redeem the code and claim the money. Start playing your favorite game with a huge amount of perks.
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However, If you like driving, you will go to love this game. A vehicle simulator is a place where you can customize your own vehicle on the platform of the Roblox. It is one of the fantastic games for competing and collecting coins. Customize and upgrade through the working vehicle simulator codes.
We have got what you need. Play unlimited missions and experience the best action and thrill. Simply play the game on the tablet, PC, or download the app to enjoy wonderful features.
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It already becomes one of the best games. Basically it provides the best stunning visuals and realistic handling. Thousands of user find an exciting great looking game which tests your skills and users can compete with players all over the world. Start inviting your friends and family members to joy the experience of such a fantastic game. Earn more rewards by referring your friends.
Play and have fun! Find options to upgrade your car to make it faster. Here, we help you with the latest vehicle simulator codes which help you with the same. Choose your own vehicle from a lot of options. Drive and gather coin to unlock and upgrade levels.
Once you start playing, we are sure you are going to addict to the game. Try out one of the vehicles and grab all the amazing perks online! So go for it. Play and choose our huge collection of vehicle simulator codes.
Contact Us
Also, Need help or have questions? We will glad to assist you. Please check back as we regularly updating the free Vehicle simulator codes which help you in the future. So stay tuned!
- local VehicleSimulatorGui = Instance.new('ScreenGui')
- local MaxSpeedLabel = Instance.new('TextLabel')
- local NitroSpeedLabel = Instance.new('TextLabel')
- local NitroForceLabel = Instance.new('TextLabel')
- local JumpHeightLabel = Instance.new('TextLabel')
- local TorqueTextBox = Instance.new('TextBox')
- local NitroSpeedTextBox = Instance.new('TextBox')
- local NitroForceTextBox = Instance.new('TextBox')
- local JumpHeightTextBox = Instance.new('TextBox')
- local MaxSpeedButton = Instance.new('TextButton')
- local NitroSpeedButton = Instance.new('TextButton')
- local NitroForceButton = Instance.new('TextButton')
- local JumpHeightButton = Instance.new('TextButton')
- local SuperCarButton = Instance.new('TextButton')
- local TPCarToTunnelButton = Instance.new('TextButton')
- local TPPlayerToCarButton = Instance.new('TextButton')
- local ESPCratesButton = Instance.new('TextButton')
- local TPCratesButton = Instance.new('TextButton')
- VehicleSimulatorGui.Name = 'VehicleSimulatorGui'
- MainFrame.Parent = VehicleSimulatorGui
- MainFrame.BorderSizePixel = 2
- MainFrame.Size = UDim2.new(0.150000006, 0, 0.200000003, 0)
- MainFrame.Draggable = true
- MaxSpeedLabel.Name = 'MaxSpeedLabel'
- MaxSpeedLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxSpeedLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- MaxSpeedLabel.FontSize = Enum.FontSize.Size14
- MaxSpeedLabel.TextSize = 14
- TorqueLabel.Name = 'TorqueLabel'
- TorqueLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TorqueLabel.Position = UDim2.new(0, 0, 0.100000001, 0)
- TorqueLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- TorqueLabel.FontSize = Enum.FontSize.Size14
- TorqueLabel.TextSize = 14
- NitroSpeedLabel.Name = 'NitroSpeedLabel'
- NitroSpeedLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroSpeedLabel.Position = UDim2.new(0, 0, 0.200000003, 0)
- NitroSpeedLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- NitroSpeedLabel.FontSize = Enum.FontSize.Size14
- NitroSpeedLabel.TextSize = 14
- NitroForceLabel.Name = 'NitroForceLabel'
- NitroForceLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroForceLabel.Position = UDim2.new(0, 0, 0.300000012, 0)
- NitroForceLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- NitroForceLabel.FontSize = Enum.FontSize.Size14
- NitroForceLabel.TextSize = 14
- JumpHeightLabel.Name = 'JumpHeightLabel'
- JumpHeightLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpHeightLabel.Position = UDim2.new(0, 0, 0.400000006, 0)
- JumpHeightLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- JumpHeightLabel.FontSize = Enum.FontSize.Size14
- JumpHeightLabel.TextSize = 14
- MaxSpeedTextBox.Name = 'MaxSpeedTextBox'
- MaxSpeedTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxSpeedTextBox.Position = UDim2.new(0.600000024, 0, 0, 0)
- MaxSpeedTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- MaxSpeedTextBox.FontSize = Enum.FontSize.Size14
- MaxSpeedTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- TorqueTextBox.Parent = MainFrame
- TorqueTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TorqueTextBox.Position = UDim2.new(0.600000024, 0, 0.100000001, 0)
- TorqueTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- TorqueTextBox.FontSize = Enum.FontSize.Size14
- TorqueTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- NitroSpeedTextBox.Parent = MainFrame
- NitroSpeedTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroSpeedTextBox.Position = UDim2.new(0.600000024, 0, 0.200000003, 0)
- NitroSpeedTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroSpeedTextBox.Font = Enum.Font.SourceSansBold
- NitroSpeedTextBox.FontSize = Enum.FontSize.Size14
- NitroSpeedTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- NitroForceTextBox.Parent = MainFrame
- NitroForceTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroForceTextBox.Position = UDim2.new(0.600000024, 0, 0.300000012, 0)
- NitroForceTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroForceTextBox.Font = Enum.Font.SourceSansBold
- NitroForceTextBox.FontSize = Enum.FontSize.Size14
- NitroForceTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- JumpHeightTextBox.Parent = MainFrame
- JumpHeightTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpHeightTextBox.Position = UDim2.new(0.600000024, 0, 0.400000006, 0)
- JumpHeightTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- JumpHeightTextBox.Font = Enum.Font.SourceSansBold
- JumpHeightTextBox.FontSize = Enum.FontSize.Size14
- JumpHeightTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- MaxSpeedButton.Parent = MainFrame
- MaxSpeedButton.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxSpeedButton.Position = UDim2.new(0.800000012, 0, 0, 0)
- MaxSpeedButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- MaxSpeedButton.FontSize = Enum.FontSize.Size14
- MaxSpeedButton.TextSize = 14
- TorqueButton.Name = 'TorqueButton'
- TorqueButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TorqueButton.Position = UDim2.new(0.800000012, 0, 0.100000001, 0)
- TorqueButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- TorqueButton.FontSize = Enum.FontSize.Size14
- TorqueButton.TextSize = 14
- NitroSpeedButton.Name = 'NitroSpeedButton'
- NitroSpeedButton.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroSpeedButton.Position = UDim2.new(0.800000012, 0, 0.200000003, 0)
- NitroSpeedButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroSpeedButton.FontSize = Enum.FontSize.Size14
- NitroSpeedButton.TextSize = 14
- NitroForceButton.Name = 'NitroForceButton'
- NitroForceButton.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroForceButton.Position = UDim2.new(0.800000012, 0, 0.300000012, 0)
- NitroForceButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroForceButton.FontSize = Enum.FontSize.Size14
- NitroForceButton.TextSize = 14
- JumpHeightButton.Name = 'JumpHeightButton'
- JumpHeightButton.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpHeightButton.Position = UDim2.new(0.800000012, 0, 0.400000006, 0)
- JumpHeightButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- JumpHeightButton.FontSize = Enum.FontSize.Size14
- JumpHeightButton.TextSize = 14
- SuperCarButton.Name = 'SuperCarButton'
- SuperCarButton.BackgroundColor3 = Color3.new(1, 1, 1)
- SuperCarButton.Position = UDim2.new(0, 0, 0.600000024, 0)
- SuperCarButton.Size = UDim2.new(1, 0, 0.100000001, 0)
- SuperCarButton.FontSize = Enum.FontSize.Size14
- SuperCarButton.TextSize = 14
- TPCarToTunnelButton.Name = 'TPCarToTunnelButton'
- TPCarToTunnelButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TPCarToTunnelButton.Position = UDim2.new(0, 0, 0.699999988, 0)
- TPCarToTunnelButton.Size = UDim2.new(1, 0, 0.100000001, 0)
- TPCarToTunnelButton.FontSize = Enum.FontSize.Size14
- TPCarToTunnelButton.Text = 'TP car to long tunnel'
- TPPlayerToCarButton.Parent = MainFrame
- TPPlayerToCarButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TPPlayerToCarButton.Position = UDim2.new(0, 0, 0.800000012, 0)
- TPPlayerToCarButton.Size = UDim2.new(1, 0, 0.100000001, 0)
- TPPlayerToCarButton.FontSize = Enum.FontSize.Size14
- TPPlayerToCarButton.TextSize = 14
- ESPCratesButton.Name = 'ESPCratesButton'
- ESPCratesButton.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPCratesButton.Position = UDim2.new(0, 0, 0.899999976, 0)
- ESPCratesButton.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- ESPCratesButton.FontSize = Enum.FontSize.Size14
- ESPCratesButton.TextSize = 14
- TPCratesButton.Name = 'TPCratesButton'
- TPCratesButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TPCratesButton.Position = UDim2.new(0.5, 0, 0.899999976, 0)
- TPCratesButton.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- TPCratesButton.FontSize = Enum.FontSize.Size14
- TPCratesButton.TextSize = 14
- function findCar()
- for i=1,#vehicle do
- if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
- end
- end
- TPCratesButton.MouseButton1Down:connect(function()
- for i=1,#crates do
- local crates2 = crates[i]:getChildren()
- if crates2[i].ClassName 'Model' then
- for i=1,#crates3 do
- if crates3[i]:findFirstChild('Smoke') then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- end
- end
- end
- end
- ESPCratesButton.MouseButton1Down:connect(function()
- for i=1,#crates do
- local crates2 = crates[i]:getChildren()
- if crates2[i].ClassName 'Model' then
- for i=1,#crates3 do
- if crates3[i]:findFirstChild('Smoke') then
- if crates3[i]:findFirstChild('BoxHandleAdornment') then
- local a = Instance.new('BoxHandleAdornment',crates3[i])
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Transparency = 0.5
- a.Adornee = crates3[i]
- local b = Instance.new('BoxHandleAdornment',crates3[i])
- b.Color3 = Color3.fromRGB(0,0,255)
- b.AlwaysOnTop = true
- b.ZIndex = 1
- end
- end
- end
- end
- TPPlayerToCarButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
- TPCarToTunnelButton.MouseButton1Down:connect(function()
- myCar:MoveTo(Vector3.new(-2180,45,-3650))
- SuperCarButton.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = 10000
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- myCar.Handling.Nitro.NitroSpeed.Value = 500
- myCar.Handling.TurboJump.TurboJumpHeight.Value = 250
- MaxSpeedButton.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = MaxSpeedTextBox.Text
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- findCar()
- end)
- NitroSpeedButton.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroSpeed.Value = NitroSpeedTextBox.Text
- NitroForceButton.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroForce.Value = NitroForceTextBox.Text
- JumpHeightButton.MouseButton1Down:connect(function()
- myCar.Handling.TurboJump.TurboJumpHeight.Value = JumpHeightTextBox.Text
- while true do
- findCar()
- if myCar.Handling:findFirstChild('MaxSpeed') then
- MaxSpeedLabel.Text = 'Max Speed = ' .. myCar.Handling.MaxSpeed.Value
- if myCar.Handling:findFirstChild('Torque') then
- TorqueLabel.Text = 'Torque = ' .. myCar.Handling.Torque.Value
- if myCar.Handling:findFirstChild('Nitro') then
- if myCar.Handling.Nitro:findFirstChild('NitroSpeed') then
- NitroSpeedLabel.Text = 'Nitro Speed = ' .. myCar.Handling.Nitro.NitroSpeed.Value
- if myCar.Handling.Nitro:findFirstChild('NitroForce') then
- NitroForceLabel.Text = 'Nitro Force = ' .. myCar.Handling.Nitro.NitroForce.Value
- end
- if myCar.Handling:findFirstChild('TurboJump') then
- if myCar.Handling.TurboJump:findFirstChild('TurboJumpHeight') then
- JumpHeightLabel.Text = 'Jump Height = ' .. myCar.Handling.TurboJump.TurboJumpHeight.Value
- end
- end